Gadgetory


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5 Cool things you didn't know existed #2

2015-06-21
I started working this technology seven years ago other University now in our little technologies go working very hard to bring to all of you glove one has an array of temperate actual actuators placing cotton with your hand controlled by a PCB with USB and bluetooth capability the whole system has been optimized to reduce latency and to provide accurate tactile sensation with super8 remains in the tracking system available amok in the real cell and Limoge with your sensor fusion to combine this data with an embedded i'm you to improve the tracking accuracy the wonderful plasticity of the human brain along with our refine our organs are the key to create the illusion that with our blood can actually push and fill the ignition button for spaceship or the weight of a basketball as a doctor neuroscience I have almost 20 years of experience in neurological rehabilitation I can state that block 1 is a definitive tool to enhance the presence of feelings in before knee rehabilitation environments that is the way to tell the most efficient result when treating brain impaired people this is the most human phase of technology nowadays we are collaborating different research projects along with outstanding medical centers and universities for the development of treatment strategies in brain damage Alzheimer and visual impairment it is important to remark that even if we provide intel realsense and leap motion integration developers are entitled to the technologist well our API and SDK are completely unified ready and we are working to include Unreal Engine to the batch but still we are eager to get feedback from developers to continue improving our SDK and to meet all the requirements they ask when phasing approach with flow one would you like to try you the start of 2014 we got contacted by III they have this initial idea about turning a dancers booty shaking the music and asked us if we could build a project around it it just became interesting how it would be cool to develop something that's based around how to shake your ass is to music and like how you can also revert things and make music with with your body as well the booty drum is the devisor records movements through accelerometers attached to the dancers booty so these movements translated the unique velocities and triggers so in this way the dancer triggers a musician samples and together they are creating a beat or the structure so to speak becomes a collaborative track between the dancer and the musician I Bobby you we are on a mission to unlock the essence of reality in virtual worlds to enable human integration with technology that is so seamless all it takes is a glance for your digital environment to react at the speed of thought we are phob the world's first eye tracking virtual reality headset both is pushing the boundaries of what is possible with watch reality and helping to realize its true potential we wanted to create the next generation of VR so we developed the world's most advanced eye tracking technology and are complementing it with a high resolution screen and low latency tracking as the user perceives the digital environment phones infrared cameras track their pupils and register the slightest movements with each expression plants and blink the users intentions manifest in the virtual world because phone knows exactly where the user is looking with imperceptible delay we can enable a technique called fovea - rendering this allows us to focus the fidelity in the part of the vision that matters most leading to better performance on lower end hardware and is currently possible by calculating suffer parallax between pupils fove enable software to present virtual environments with realistic depth of field improving immersion and allowing the eyes to relax when viewing objects of varying depths and by enabling fine control with the eyes Cove significantly reduces simulation sickness through the elimination of unnecessary move with food artificial intelligence becomes more responsive and nuanced reacting to the players most subtle intentions and providing more realistic interaction with eye tracking we can create a truly natural user interface that is intuitive and nearly subconscious in action what is truly interesting with eye tracking technology is that enables users to deeply interact with a virtual reality world by translating subtle iron movements into emotional expressions which can be read and reacted to just like in real life but that's just the beginning for technology enables entirely new forms of expression communication and movement fove has a profound future our technology will not only react to and emulate complex human emotions conveyed through the eyes but also through facial expressions at last with fove we can fully integrate human expressions into everyday be our foe is not just a dream the technology is already working our team has been demoing the first prototype around the world and the power of our technology is clear people everywhere are really excited about this folks amazing we at high fidelity are working on letting people interact as avatars while they're in head mounted displays this is a solid hmd even without the eye tracking I'm really excited to see that combined with eye tracking and see what we can do with it this is a huge step forward it's a incredibly complex technological problem to track eyes in real-time and have it interact in the environment there is a company who has solved this problem and that's both and we're very excited for their product to come to market i trekking very well I support these guys on percents let's go vote the future of storytelling plasmid game interactivity and I ask you our buckets to support us in building the most expressive content that our technology can enable by being an early backer you will receive an h md dev kit early access to our sdk and technical support fo will empower you to create unprecedented kinds of expressions and interactions we invite everyone to share our vision and support our project join us in creating the future of virtual reality you interacting with technology in your home should be seamless we a group of friends come in from backgrounds in electrical engineering computer science and industrial design and we've been working for the last year to build a better way to use our connected devices we've gone through dozens of prototypes and are now ready to manufacture right here in Germany we've taken Remo this far but for final certifications and materials we need support from you this is only the beginning with your help we can reinvest interact with technology back our campaign and join our community together let's get away from screens and closer to each other
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