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NVIDIA Kepler real-time raytracing demo at GTC 2012 - The Verge

2012-05-15
notice notice what's happening here the pullet is actually reflecting and refracting through the watts isn't that amazing completely amazing Wow that's um that's a lot of angry anger he's heating up all night he's now up on them let's give him another round of applause oh well that's something let's let's kick it up a notch is we're finally able with Kepler's GPU the real trip dude race racing in real time and so notice that blue lumens yes there's one person who really appreciates me I know there's there's a whole bunch of us so let's set this and go wow that's really hard look at that and so you can see the clock our logo of course you can see very clearly you could see it reflected on the cylinder but not the silly but the sphere you can also see our claw reflecting off the sphere but you can also see the sphere reflecting off the clock off the sphere okay notice that the glass case the class box is not just a piece of plastic is actually not just a patient translucent polygon is actually the modeling of a piece of glass and notice that it's reflecting and notice the edges of the boxes waitress there's actually real geometry there this will bus it looks like real glass well that's all very cool but let's kick it up a notch shall we we know that rate racing is hard we know that fluid simulation is incredibly hard or did we did great racing and fluid simulation at the same time and raytrace the fluids let's go completely crazy shall we all right Jim let's see it whoa the reflection and the refraction and the Pernell effect of the water is just beautiful you can sit here and watch this all day just the stress just flows right out of my fingertips that's going to be a good day I'm going to do a good job okay that's fantastic let's give these guys a round of applause as you can see as you can see GTC is not only about science GTC is not stopping kepler is just the beginning of it you can see that in several years computer graphics will look nothing like the chalk chalky computer shaded easy easily shaded lots that we see in game console and video games today this is the way that next generation of computer graphics will look computer graphics the first element of Kepler's influences now of course we understand that computer graphics is vital to the work that we do together here it's vital even to GP computing and the reason for that is because the computer graphics industry is so large the video game industry is so large they're 100 millions of gamers around the world the video game industry is tens of billions of dollars large as a result is able to fund enormous advances if we can harness that basic architecture and leverage it for general-purpose computing it is unbelievable how much Rd we could great America we can also of course make this technology highly pervasive so that everyone here in the audience any of the scientists around the world and easily reach out and grab a supercomputer in their hands Hitler is a big deal for computer graphics a Kepler is a bigger deal for high-performance computer today I like to announce the other persona of Kepler Kepler is going to meet the most energy efficient and the highest performance HPC accelerator you
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